
Characters

Villaager
Has no inherent abilities, but must consider many things while sleeping until morning. Villagers receive mixed information, both true and false, and need to distinguish and judge the correct information from it.

Werewolf
Every night mercilessly kills a villager. During the day, werewolves must impersonate villagers to hide their identity and intentionally mislead or frame other villagers.

Seer
Every night, the seer can peek at the true identity of one player. The seer is a crucial figure in the village, leading the good guys to victory.

Witch
The witch has two potions; the healing potion can revive a player killed by werewolves the same night, and the poison potion can kill a player. The witch can use only one potion per night and cannot save themselves.

Fool
If the fool is voted out, they can flip their identity card, immune to exile this time. Afterward, they can speak normally but cannot vote. Werewolves still need to kill them once to make them die. However, if the fool dies for reasons other than voting, they cannot use their skill and die immediately.

Hunter
When the hunter is killed by werewolves or lynched by villagers, they can shoot any player. However, if the hunter dies unexpectedly (e.g., poisoned by the witch or dies for love), they cannot shoot before their death.

White Werewolf King
Belongs to the werewolf faction. The White Werewolf King can choose to take away a player when exploding during the day; they cannot use their skill if they don't explode voluntarily.

Guard
Every night, the guard secretly designates a player who will be protected and cannot be killed by werewolves. The guard cannot guard the same person for two consecutive nights and can guard themselves.

Kinght
Belongs to the werewolf faction. The White Werewolf King can choose to take away a player when exploding during the day; they cannot use their skill if they don't explode voluntarily.